/*
* PerformanceCounterPath.h
* Copyright (c) 2011 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
// SOL9
// 2009/09/25
#pragma once
#include <sol/String.h>
#include <sol/pdh/PdhObject.h>
namespace SOL {
class PerformanceCounterPath :public PdhObject {
private:
PDH_COUNTER_PATH_ELEMENTS elements;
public:
PerformanceCounterPath()
{
clear();
}
public:
void clear()
{
memset(&elements, 0, sizeof(elements));
}
public:
PDH_STATUS make(__out String& path,
__in const TCHAR* machineName,
__in const TCHAR* objectName,
__in const TCHAR* counterName,
__in const TCHAR* instanceName = NULL,
__in const int instanceIndex = -1)
{
clear();
elements.szMachineName = (TCHAR*)machineName;
elements.szObjectName = (TCHAR*)objectName;
elements.szCounterName = (TCHAR*)counterName;
elements.dwInstanceIndex = instanceIndex;
elements.szInstanceName = (TCHAR*)instanceName;
TCHAR buffer[1024];
memset(buffer, (TCHAR)0, SizeOf(buffer));
DWORD dwSize = SizeOf(buffer);
PDH_STATUS status = PdhMakeCounterPath(&elements, buffer,
&dwSize, 0);
if (status == ERROR_SUCCESS) {
path = buffer;
} else {
throw (int)status;
}
return status;
}
};
}
|