SOL9 2.0 Class: OpenGLColoredCube

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Source code

/******************************************************************************
 *
 * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
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 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 *
 *  OpenGLColoredCube.h 
 *
 *****************************************************************************/

#pragma once

#include <sol/opengl/OpenGLColoredBox.h>

namespace SOL {
    
class OpenGLColoredCube : public OpenGLColoredBox {
  
public:
  OpenGLColoredCube(Color3<GLfloat>* colors=NULL, int numColors=0, GLfloat size=1.0f)
  :OpenGLColoredBox(colors, numColors, size, size, size)
  {
  }  
};
  
}
  
 

Last modified: 5 May 2019

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