/*
* GadgetList.h
* Copyright (c) 2011 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
// SOL++2000
#pragma once
#include <sol\LinkedList.h>
#include <sol\Gadget.h>
#include <sol\DC.h>
namespace SOL {
class GadgetList :public LinkedList {
public:
GadgetList() { }
BOOL addLast(Gadget* gadget) {
return LinkedList::addLast(gadget);
}
BOOL addFirst(Gadget* gadget) {
return LinkedList::addFirst(gadget);
}
Gadget* getNth(int n) {
return (Gadget*)LinkedList::getNth(n);
}
public:
void GadgetList::draw(DC* dc)
{
GadgetList::draw(dc, 0, 0);
}
public:
void draw(DC* dc, int x, int y)
{
ListEntry* ptr = getEntry();
while(ptr) {
Gadget* gadget = (Gadget*) ptr -> getObject();
if(gadget) {
gadget -> draw(dc, x, y);
}
ptr = ptr -> getNext();
}
}
public:
virtual void getExtent(int* width, int* height)
{
*width = 0;
*height = 0;
ListEntry* ptr = getEntry();
while(ptr) {
Gadget* gadget = (Gadget*) ptr -> getObject();
if(gadget) {
RECT r;
gadget -> getRect(&r);
if(r.right >= *width) {
*width = r.right;
}
if(r.bottom >= *height) {
*height = r.bottom;
}
}
ptr = ptr -> getNext();
}
}
};
}
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