/*
* ColorTable.h
* Copyright (c) 2011 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
// SOL++2000
#pragma once
#include <sol\HashTable.h>
#include <sol\ColorItem.h>
namespace SOL {
class ColorTable :public HashTable {
public:
static const long Black =RGB( 0, 0, 0);
static const long Blue =RGB( 0, 0, 0xff);
static const long Brown =RGB(0x80, 0x80, 0);
static const long Cyan =RGB( 0, 0xff, 0xff);
static const long DarkBlue =RGB( 0, 0, 0x80);
static const long DarkCyan =RGB( 0, 0x80, 0x80);
static const long DarkGray =RGB(0x80, 0x80, 0x80);
static const long DarkGreen =RGB( 0, 0x80, 0);
static const long DarkMagenta=RGB(0x80, 0, 0x80);
static const long DarkRed =RGB(0x80, 0, 0);
static const long Gray =RGB(0xc0, 0xc0, 0xc0);
static const long Green =RGB( 0, 0xff, 0);
static const long LightBlue =RGB( 0, 0, 0xff);
static const long LightCyan =RGB( 0, 0xff, 0xff);
static const long LightGray =RGB(0xc0, 0xc0, 0xc0);
static const long LightGreen=RGB( 0, 0xff, 0);
static const long LightMagenta=RGB(0xff, 0, 0xff);
static const long LightRed =RGB(0xff, 0, 0);
static const long Magenta =RGB(0xff, 0, 0xff);
static const long Red =RGB(0xff, 0, 0);
static const long White =RGB(0xff, 0xff, 0xff);
static const long Yellow =RGB(0xff, 0xff, 0);
public:
ColorTable()
:HashTable(113)
{
initialize();
}
private:
void initialize()
{
static ColorItem rgbTable[] = {
{_T("Black"), Black},
{_T("Blue"), Blue},
{_T("Brown"), Brown},
{_T("Cyan"), Cyan},
{_T("DarkBlue"), DarkBlue},
{_T("DarkCyan"), DarkCyan},
{_T("DarkGray"), DarkGray},
{_T("DarkGreen"), DarkGreen},
{_T("DarkMagenta"), DarkMagenta},
{_T("DarkRed"), DarkRed},
{_T("Gray"), Gray},
{_T("Green"), Green},
{_T("LightBlue"), LightBlue},
{_T("LightCyan"), LightCyan},
{_T("LightGray"), LightGray},
{_T("LightGreen"), LightGreen},
{_T("LightMagenta"), LightMagenta},
{_T("LightRed"), LightRed},
{_T("Magenta"), Magenta},
{_T("Red"), Red},
{_T("White"), White},
{_T("Yellow"), Yellow},
};
for(int i = 0; i<XtNumber(rgbTable); i++) {
add(rgbTable[i].name, (Object*)&rgbTable[i]);
}
}
public:
BOOL get(const TCHAR* colorName, long* value)
{
ColorItem* colorItem = (ColorItem*) lookup(colorName);
if(colorItem) {
*value = colorItem->value;
return TRUE;
}
else return FALSE;
}
};
}
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