SOL4Py Class: ZOpenGLSphere

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Source code

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#  Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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#    it under the terms of the GNU General Public License as published by
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#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
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#    You should have received a copy of the GNU General Public License
#    along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#******************************************************************************/
 
#  ZOpenGLSphere.py

# encodig: utf-8

from SOL4Py.opengl.ZOpenGLShape import *

class ZOpenGLSphere(ZOpenGLShape):
  
  def __init__(self, quadric, materia=None, radius=1.0, slices=20, stacks=20):
    super().__init__(quadric, materia)
    self.radius = radius
    self.slices = slices
    self.stacks = stacks

  def reshape(self, radius, slices, stacks):
    self.radius = radius
    self.slices = slices
    self.stacks = stacks

  def draw(self):

    gluSphere(self.getQuadric(),
                        self.radius,
                        self.slices,
                        self.stacks);

Last modified: 20 Sep. 2019

Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.