VIZ++ Class: OpenGLTextureCubMap

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Source code

/*
 * OpenGLTextureCubMap.h 
 * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED. 
 */


#pragma once

#include <viz++/opengl/OpenGLTexture2D.h>

namespace VIZ {

class OpenGLTexture2DCubMap :public OpenGLTexture2D {

public:
  OpenGLTexture2DCubMap()
  :OpenGLTexture2D(GL_TEXTURE_CUBE_MAP)
  {
  } 

  ~OpenGLTexture2DCubeMap()
  {
  }
};

}



Last modified: 10 Feb 2017

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