/*
* ColorDialog.cpp
* Copyright (c) 2009 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
// SOL++2000
// 2000.02.18
// 2009/10/08
#include <sol\ApplicationView.h>
#include <sol\ColorDialog.h>
#include <sol\FontDialog.h>
#include <sol\Brush.h>
#include <sol\PaintDC.h>
#include "resource.h"
namespace SOL {
class AppView :public ApplicationView {
COLORREF color;
ColorDialog colordlg;
long paint(Event& event)
{
PaintDC pdc(this);
Brush brush(color);
HGDIOBJ prev = pdc.select(&brush);
pdc.ellipse(0, 0, 100, 50);
pdc.select(prev);
return 0;
}
void setColor(Action& action)
{
colordlg.popup(action);
color = colordlg .getRGBResult();
update(NULL);
}
public:
AppView(Application& applet, const TCHAR* name, Args& args)
:ApplicationView(applet, name, args)
{
color = RGB(0, 0, 255);
Args ar;
colordlg.create(this, NULL, ar);
addCallback(XmNmenuCallback, IDM_COLOR, this,
(Callback)&AppView::setColor, NULL);
addCallback(XmNmenuCallback, IDM_EXIT, this,
(Callback)&AppView::exit, NULL);
addEventHandler(WM_PAINT, this,
(Handler)&AppView::paint, NULL);
}
};
}
void Main(int argc, TCHAR** argv)
{
const TCHAR* name = _T("AppView");
try {
Application applet(name, argc, argv);
Args args;
AppView appView(applet, name, args);
appView.realize();
applet.run();
} catch (...) {
}
}
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