/******************************************************************************
*
* Copyright (c) 2014 TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* Client.cpp
*
*****************************************************************************/
#include <oz++/File.h>
#include <oz++/Thread.h>
#include <oz++/UnixSocketStream.h>
#include <oz++/Logger.h>
class ClientThread :public Thread {
private:
UnixSocketStream socket;
public:
ClientThread()
{
}
public:
void run()
{
try {
File path("/tmp/oz_server");
SockAddrUnix addr(path);
socket.connect(addr);
for(int i = 0; i<10; i++) {
if (socket.isWritable()) {
char string[1024];
sprintf(string, "Hello world %d", i);
socket.send(string, strlen(string));
}
sleep(1);
if (socket.isReadable()) {
char buffer[1024];
int len = socket.recv(buffer, sizeof(buffer), 0);
if (len >0) {
buffer[len] = '\0';
printf("Recv=%s\n", buffer);
} else if (len == 0) {
break;
}
}
}
} catch (Exception& ex) {
caught(ex);
}
}
};
//
int main(void)
{
try {
ClientThread client;
client.start();
client.wait();
} catch (Exception& ex) {
caught(ex);
}
return(0);
}