Es++ Class: OpenGLFont

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Source code

/******************************************************************************
 *
 * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
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 *    derived from this software without specific prior written permission.
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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 *
 *  OpenGLFont.h
 *
 *****************************************************************************/

#pragma once

#include <es++/opengl/OpenGLObject.h>
#include <GL/glut.h>

namespace Es {

class OpenGLFont :public OpenGLObject {
private:
  void* font;

public:
  OpenGLFont()
  :font(NULL)
  {
  }

public:
  OpenGLFont(void* font) 
  :font(font)
  {
    if (validate(font) == false) {
       throw IException("Invalid font");
     }
  }

  ~OpenGLFont()
  {
    font = NULL;
  }

  virtual bool validate(void* font)
  {
    bool rc = true;
    if (font == NULL) {
      rc = false;
    }
    return rc;
  }

  void*  getFont()
  {
    return font;
  }
};

}


Last modified: 4 Apr 2019

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