Es++ Class: AddressInfoHints
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Source code
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* AddressInfoHints.h
*
*****************************************************************************/
#pragma once
#include <es++/Object.h>
#include <es++/Socket.h>
/*
struct addrinfo {
int ai_flags;
int ai_family;
int ai_socktype;
int ai_protocol;
size_t ai_addrlen;
struct sockaddr *ai_addr;
char *ai_canonname;
struct addrinfo *ai_next;
};
*/
namespace Es {
enum AI_FLAGS {
PASSIVE = AI_PASSIVE,
CANONNAME = AI_CANONNAME,
NUMERICHOST = AI_NUMERICHOST,
NUMERICSERV = AI_NUMERICSERV,
V4MAPPED = AI_V4MAPPED,
ALL = AI_ALL,
ADDRCONFIG = AI_ADDRCONFIG,
IDN = AI_IDN,
CANONIDN = AI_CANONIDN,
IDN_ALLOW_UNASSIGNED = AI_IDN_ALLOW_UNASSIGNED,
IDN_USE_STD3_ASCII_RULES = AI_IDN_USE_STD3_ASCII_RULES
};
class AddressInfoHints :public Es::Object {
private:
struct addrinfo hints;
public:
AddressInfoHints()
{
memset(&hints, 0, sizeof(hints));
hints.ai_family = UNSPEC;
hints.ai_socktype = STREAM;
hints.ai_flags = (V4MAPPED | ADDRCONFIG);
hints.ai_protocol = 0;
}
public:
AddressInfoHints(ADDRESS_FAMILY family,
SOCKET_TYPE sockType,
int flags = (V4MAPPED | ADDRCONFIG),
int protocol = 0 /*Any protocol */ )
{
memset(&hints, 0, sizeof(hints));
hints.ai_family = family;
hints.ai_socktype = sockType;
hints.ai_flags = flags;
hints.ai_protocol = protocol;
}
void setFamily(ADDRESS_FAMILY family)
{
hints.ai_family = family;
}
void setSocketType(SOCKET_TYPE type)
{
hints.ai_socktype = type;
}
void setFlags(int flags)
{
hints.ai_flags = flags;
}
void setProtocol(int protocol)
{
hints.ai_protocol = protocol;
}
operator const struct addrinfo*() const
{
return &hints;
}
};
}
Last modified: 27 July 2017
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